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Trailor Suspension

I was given the task of repairing and rebuilding this suspension system as well as set up and apply physically based materials, rig and animate, create a preview of the animation, and render out a few high quality stills.  Modeled in 3ds Max, rendered with VRay.

Recent Blog Posts

Goodbye, Sparky

My parent's dog, Sparky, passed away suddenly and this is my tribute to him.  He loved the lake and he loved to play fetch more than any other dog I've ever met.  Modeled in 3ds Max, rendered in VRay.

Tiny House

Tiny houses have become a trendy new alternative to a larger, more expensive, home.  I decided to model one to practice with mental ray as well as modeling architecture, nature and furniture.  I modeled everything except for the two trees and the Xbox which I acquired from turbosquid.com.

Mugly!

Mugly is a mobile game that I created and am working to get developed.  It's a unique social game about faces and creating your own emoji for texting.  Mugly even has it's own website.

Paper Dream: Redux

Though the project is shelved for the time being, Paper Dream: Redux is intended to be a more fleshed out sequal to Paper Dream complete with a world map and 8 zones to explore and fly through.

High Poly Guitar

One of my first high-poly modeling porjects was this guitar.  I remember there was a lot I had to figure out on the fly.  Modeled in 3ds Max and rendered with Mental Ray.

Home Maker Pack

Using assets from our Robo-Royale proof of concept, I was able to recycle them for use as a home decor model pack for the Unity Asset Store.

Paper Dream

As a founding member of my university's first in house game studio Infinite Machine, I led the design of the look and feel of thier inagural title, Paper Dream, where players must navigate their paper plane though a gauntlet of school supply obstacles and do battle with 3 unique bosses.  

Clyde

Clyde is the second boss encounter within Paper Dream.  His mechanical mind can't comprehend your hippy dippy freedom of flight.  Modeled and animated with 3ds Max, textured with Photoshop.

The Bully

The Bully is the final boss within Paper Dream.  He really wants to crash your plane and give you a wedgie.  Modeled and animated with 3ds Max, textured with Photoshop.

Dragon Slayer

Dragon Slayer was an intern project at Vectorform where players drew cards to perfom attacks in an effort to slay the dragon and steal his gold!  All assets were created by me using Adobe Illustrator and Photoshop.

Earl the Zombie

This was an assignment for my 3d 2 class at LTU.  All work done by me.

toolbox for Win 8

Windows 8 toolbox allows users to open up to six tools simultaniously! It's a popular Windows 8 productivity app that I helped build while interning at Vectorform in Royal Oak, MI.  I was responsible for translating designs into working XAML code while working with a backend developer to get the tools running.

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